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Page 29 - ELA Games
Support your ELA curriculum with games that make language learning exciting. This collection includes grammar challenges, vocabulary builders, reading comprehension activities, and more. By incorporating these ELA games into your teaching, you can improve students' reading and writing skills in an enjoyable way.
Go Fish! A Vocabulary Card Game (Letters A-J)
ELA, Language Development, Vocabulary, Not Grade Specific, Activities, Games
Go Fish! A Vocabulary Card Game (Letters A-J) An excellent resource treasured by educators in public schools or those engaged in homeschooling. This unique, fun, and educational game aids students to broaden their vocabulary and enhance memory skills. The excitement of collecting card sets while facilitating language arts learning is a value add. Inclusive & Flexible Gameplay: The game has been designed for 2-4 players promoting cooperation among learners. Included are 16 groups of 4 vocabulary cards each totaling to 64 cards. To suit beginners, educators can also start with just eight sets (32 cards), although optimal enjoyment can be achieved with at least twelve sets (48 cards). Diverse Thematic Appeal: The game includes numerous themes encompassing everyday life aspects from airport terminologies to descriptions of household items. Natural world vocabularies such as birds or insects along with human body parts graphs are included which enhances health literacy. In addition, understanding different food items through breakfast nomenclature adds a substantial linguistic learning edge. A Simple Setup Process: To set it up, print out the Go Fish! PDF files and laminate them for sustainability. For aesthetic purposes and maintaining the game strategy by preventing players from recognizing card content while stacked - double-sided print featuring decorative patterns on each card's reverse side is suggested. Versatile Application: This product offers manifold versatility: it may be utilized as an engaging group activity during class hours irrespective of grades; divided into smaller cohorts for concentrated focus; or even assigned as homework tasks - fostering individual & collective learning experiences making it perfect for any teaching environment including classrooms or homeschool settings. By merging language arts comprehension with enjoyable gameplay, Go Fish! not only enables students to boost their communication & conservation potential but also showcases to the world how educational and fruitful learning can indeed be pleasant!
Author Tom's Talk
Tags Vocabulary, Card Game, Educational Resource, Language Arts, Memory Skills
Editable Make Your Own: Vocabulary Grab Bag Game
ELA, Language Development, ESL, Not Grade Specific, Activities, Games
Vocab Grab Bag is an interactive learning and review activity that focuses on academic vocabulary. This activity can be a part of your sheltered instruction toolbox and is great for both ELLs and native English speakers. Now you can make your own Vocab Grab Bag activities! Simply download the templates as a Power Point file, or convert into Google Slides. Then you can type directly into the provided text boxes or insert your own text boxes. You will need to use your own fonts. Happy creating! How to make your own Vocab Grab Bag Game: 1.Pick 6 vocabulary words that you would like to target. Use the Vocabulary Cards Template and record the words. Copy enough sets so that each group has a set of 6. If you open the slides in Power Point or Google Slides, you can type into text boxes to record your words. You could also print this resource and just hand write the words into the boxes. 2.Create a Cheat Sheet Template if desired. I have found the cheat sheets to be helpful for students. They allow students to learn to help themselves and not be so dependent on the teacher for answers. The cheat sheets might be helpful for students who are learning English. 3.Cut the vocab cards and place them in some sort of bag, envelope, or container. 4.Cut out the job cards to fit the number of students you have in each group. I like to print multiple versions for each group type in case there are absences or unexpected numbers of students. 5.Create an alphabetizing mat key so students can double check their work themselves. This Vocab Grab Bag resource contains -Vocabulary Cards Template; you will need one set of cards per group. -”How to play vocab grab bag” text instructions to project or print for students. -Cheat Sheet Template: For your words and definitions -Job cards for groups of 3, 4, or 5; you will need one set of job cards per group. -(Optional) Alphabetizing Mat; if you use this additional activity , print one mat per group. -Answer Key Template for Alphabetizing Mat You will need to supply your own bag, envelope, or container for the word cards. How to play Vocab Grab Bag 1.Cut out the vocab cards and place one set of cards in each bag, envelope or container that you are using. 2.Organize students into groups of 3, 4, or 5. I have found that groups of 4 seem to be optimal. 3.Give each student one Job Card. 4.Students go in order, starting with Job 1 until they have completed one round. Do not return the used words to the container. 5. After each round, students rotate jobs, passing the Job Cards in the order you designate. 6. Continue until the teacher stops the game. 7. Alternate option #1: When all word cards have been used, transition to putting the words in alphabetical order, using the Alphabetizing Mat. 8. Alternate option #2: If all word cards have been used, return all the cards to the container and start over again. Teacher tips •Do not skip the praise step, it is important and surprisingly fun! •If you have a student in the very early stages of learning English, consider letting them keep Job 1 or Job 2 for the entire game. Project the instructions at the front of the room for students to refer to while playing.
Author Sheltered Language Resources
Tags Vocabulary Game, Vocabulary Activity, ESL Activity, Grab Bag Game, Editable Game, Make Your Own Vocabulary Games, Make Vocab Games, Vocabulary Game Templates
Hobbies Speaking Game – Conversation Starter Board
ELA, Language Development, ESL, Grade 1, 2, 3, 4, Games, Activities
This is a Hobbies Speaking Game that comes with 1 game board. This board can be printed in color or black and white. It is a fun way to increase dialogue and build speaking skills amongst your learners. Students will move from one space to the next reading and then answering the questions.
Author Better Teaching Resources
Rating
Tags Hobbies, Speaking Game, ESL Activity, Dice Game, Board Game, Small Group, Whole Group, Dialogue, Speaking Skills, Literacy
Tic Tac Toe Practice Game: Fry Sight Words 8th 100
ELA, Reading, Language Development, Spelling, Vocabulary, Preschool, Grade 1, 2, 3, Activities, Games
Fry Sight Words Tic Tac Toe Practice Game: 8th 100 This 11-page Tic Tac Toe game helps students in grades K-3 practice recognizing and spelling Fry's list of 8th 100 sight words. Two students play Tic Tac Toe, taking turns placing X's and O's on a grid. But there's a fun twist: before placing their mark, they must correctly read aloud and spell the sight word in that square. With over 100 targeted sight words to practice, this game combines the classic Tic Tac Toe format with essential reading skills. Playing head-to-head, students will build sight word fluency while enjoying friendly competition. Use it for peer learning or whole group instruction. This simple yet engaging game is perfect for boosting motivation and making sight word recognition entertaining. Students will have a blast seeing who can get three in a row first!
Author TeacherYouWant
Tags Sight Words Practice, Eighth 100, Fry's Words, Game, Worksheet
Determining Theme Digital Game
ELA, Strategies, Grade 6, 7, 8, Activities, Games
This is a Determining Theme Digital Game. Directions are included for how to prep and implement this game. All part of this game are self-checking.
Author Mrs. Spangler in the Middle
Tags Theme, Reading Passage, Strategies, Literacy, Google Classroom
Valentine's Day Noun Sight Words Game
ELA, Language Development, Vocabulary, Preschool, Grade 1, 2, 3, Games, Activities
Valentine's Day Noun Sight Words Game An engaging learning resource that incorporates fun and interaction for students in the quest of mastering noun sight words. Product Overview Task cards with vibrant designs aid in decoding hidden messages. The game promotes hands-on learning experience, fostering self-discovery and verification among kids. The process is quick to prepare - just print, laminate the task cards , and assemble the heart magnifying glass. Implementing the Game This game can be utilized during sight word reading sessions or as brain breaks. Treat it as a whole group activity or divide it into small group exercises. It can also be given as an interesting homework assignment where parents can participate too! Key Features of Product: Ninety-five mystery letter task cards with built-in self-check sections encouraging independent learning. A heart-shaped magnifying glass is included which adds a layer of intrigue to this innovative game ! Suitable For : This tool is best suited for kindergarten through grades one to three focusing primarily on language arts subjects specifically vocabulary studies. In essence, \ The Valentine's day Noun Sight Words Game ticks all boxes - Fostering participation from young learners while simultaneously letting them grasp key concepts around nouns using bright imagery!</p
Author Koodles Clubhouse
Tags Valentine's Day, Noun Sight Words, Sight Word Game, Interactive Learning, Vocabulary
Clause Hunt Digital Game
ELA, Grammar, Grade 3, 4, 5, 6, Activities, Games
This resource is a Clause Hunt Digital Game. This game covers: - Phrases - Independent clauses - Dependent clauses If you are introducing, reviewing or assessing these skills, this game is a fun and interactive way to do so! Students will answer questions on each slide, pile leaves and collect ribbons as they go!
Author Creativity Overload
Tags Phrases, Independent Clauses, Clause Hunt, Digital Game, Language Arts
AB Word Family Dice Games
ELA, Language Development, Phonics, Preschool, Grade 1, Activities, Games
AB Word Family Dice Games AB Word Family Dice Games are an invaluable resource primarily aimed at enhancing literary skills of Kindergarten and Grade 1 students. The games initiate practice on onset and rime in conjunction with reading, writing, and spelling CVC words while investing children in an interactive learning experience. Differentiated Instruction Design key features: Fine motor skills refinement through single player tracing exercises. Promotion of phonemic awareness via lively, competitive partner activities. This tool is multi-functional within multiple educational settings: as a staple during independent study or in larger classrooms; vital within phonics stations; useful for home-based tuition via homework assignments. It always aims to reinforce classroom lessons effectively. Skills Improvement Focus: Blending Onset and Rime CVC Words Reading CVC Words Tracing along with Spelling Effectively Writing them out This download serves comprehensive development areas within language arts curricula due to its focus on these critical skill categories. Ready-to-use with zero prep necessary - perfect for busy educators! Included Resources: Ten printable game mats (PDFs). Detailed easy-to-follow assembly instructions where required e.g., dice construction. Dry erase marker compatibility after lamination for repeat usage – ideal for paper preservation! In conclusion - The AB Word Family Dice Games masterfully blend playtime fun with literary teaching essentials effortlessly. Adaptable as per different learning scenarios – individual or group-based, it's the perfect linguistic curriculum addition. This practical resource excels in its engaging, comprehensive and adaptable role for primary language teaching.
Author The Connett Connection
Tags AB Word Family, Dice Games, Literacy Skills, Phonics Stations, CVC Words
Superlative Adjectives Self-Checking Digital Pixel Art Game Humans vs. Zombies
ELA, Grammar, Grade 3, 4, Activities, Games
Superlative Adjectives Self-Checking Digital Pixel Art Game Humans vs. Zombies An ultimate resource for educators seeking to impart 3rd and 4th graders with knowledge about grammar, specifically superlative adjectives. This digital platform provides an exciting, interactive exploration into the world of Language Arts through Google Sheets. A Fun Learning Approach This educational game juxtaposes superlative adjective practice with the concept of humans battling zombies. Each student uses comparative adjectives to complete an interesting image puzzle. The focus is on accuracy rather than speed which creates a conducive learning environment for every student. Digital Self-checking Mechanism The inbuilt self-checking mechanism uses Google Sheets for instant feedback on student responses. No prior knowledge of Google Sheets required! A correct answer reveals part of a pixel art image while an incorrect one signals the learner to reconsider their response. Fosters Collaborative Learning This digital pixel art game encourages cooperative problem-solving skills as two students compete against each other, revealing hidden parts of images by correctly converting adjectives into their superlative forms. Integration and Personalization This interactive activity can be integrated into whole group sessions, small group activities or homework assignments fostering diverse learner engagement. Educators receive access to editable student direction files catering towards personalized instruction methodologies and classroom needs. Topping it off are ten ready-to-convert adjectives enhancing this fun grammar initiative furthermore! A printable student recording sheet serves as complementary tool for easy record keeping! In conclusion,kickstart some thrilling edutainment in your classroom with this Humans vs Zombies-themed superlative adjectives game – because who said grammar lessons can't be riveting?
Author That One Cheerful Classroom
Tags Superlative Adjectives, Grammar Game, Interactive Learning, Self-checking, Cooperative Problem-solving, Superlative Game
Short e Vowel Families Making Words Game
ELA, Language Development, Pre-Reading, Phonics, Reading, Literature, Poetry, Preschool, Grade 1, 2, 3, Activities, Games
Short e Vowel Families Making Words Game This interactive PowerPoint game makes learning to read fun by helping young learners master short e vowel families and form CVC words. As an engaging small group or whole class activity, students will enjoy matching beginning and ending consonants to the short e vowel sound. Six short e vowel families are covered including -en, -ed, -eck, -et, -ell, and -est. Using vowel families assists emerging readers in recognizing word patterns. Forming CVC words builds critical phonological awareness skills. With guided practice isolating sounds and building rhyming words, this game creatively reinforces foundational literacy concepts students need to become fluent readers. The activity can be differentiated for diverse learners.
Author Primary 206 Mix
Tags Powerpoint, Short E, Vowel Families, Rhyming Words, Game, Making Words
Environmental Print Reading Game
ELA, Language Development, Pre-Reading, Phonics, Reading, Kindergarten, Preschool, Activities, Games
Environmental print is any words or images that are immediately visible in our environment. It includes things like signs, logos, advertisements and product packaging. You encounter environmental print all the time, but did you know it can also help us learn how to read? Children around the age of 3 years and above begin to recognize environmental print, such as street signs, labels, and advertisements. Environmental print allows them to learn important sight words that are commonly seen in the environment. This reading game provides a way for children to have fun while learning about environmental print. This interactive PowerPoint game is great for boosting reading confidence for emerging readers and is engaging and fun for students to play as well. It includes over 100 environmental print such as logos, characters, places to eat and brands and more! The more students are aware that environmental print surrounds them, the more they will interact with the print around them. Don't be surprised if after using this activity with your students that you get excited announcements from them in the hallways calling out "exit" signs or reading the Crayola crayons around the classroom! To use: Simply download the Powerpoint presentation and get your students ready to call out what they can read as the animated presentation presents environmental print to students in alphabetical order. The teacher can control the speed by clicking to go to the next piece of environmental print or not clicking to pause the screen. This activity is great for whole class, small groups, or individual student intervention. Use it to launch a reading lesson or when you have a few spare minutes in the day to enhance student learning.
Author Primary 206 Mix
Tags Powerpoint, Game, Environmental Print, I Can Read, A-Z, Logos, Pre-reading
Vocabulary Review Game- Calendar Words I Have, Who Has, Editable
Life Studies, ELA, Language Development, Pre-Reading, ESL, Vocabulary, Grade 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, Activities, Games
Vocabulary Review Game - Calendar Words: I Have, Who Has, Editable An enjoyable and effective teaching resource designed to enhance calendar -related vocabulary and reading fluency in a fun way. Ideal for grades 1-5, but because of its versatile nature it's also suitable for ESOL learners of all ages. Key Features: 24 pre-loaded vocabulary words related to the calendar . Easy-to-follow game that involves reading questions aloud (Who has...?) and responding (I have...). The addition of editable slides where you can insert your own choice of words and images. How Does It Work? The game is played by distributing cards amongst players who then read their question aloud. The holder of the corresponding card responds before asking their own question. The game finishes when it reaches the first student's response. Bonus: Included in this package are QR coded links that direct you to Google Slides presentations, providing each word with realistic photo visuals — useful visual aids particularly beneficial for visual learners. Purpose & Core Objective: Vocabulary Review Game - Calendar Words I Have, Who Has, Editable aims at enhancing students' understanding and usage of school-related words as they formulate complete sentences using specific terms on their given cards. By connecting real-world meanings through personal experiences with respective visual aids provided on each card ensures effective long-term retention! This activity can be used as a warm-up or wrap-up session; it's adaptable enough for diverse learner profiles including ELLs (English Language Learners) and SPED (Special Education) students. Fostering classroom unity while encouraging joint learning experiences- a fun challenge every learner will appreciate!. Download Specifications: The Vocabulary Review Game download is provided as an editable 8-slide PPTX file. It's adaptable for you to insert custom terms and images differing from the original set of 24 vocabulary words. To more easily share with students in a virtual classroom, it can be readily converted into Google Slides format!
Author Melissa Is Teaching
Tags Vocabulary Review, Calendar Words, Learning Game, Reading Fluency, Inclusive Resource
Digital Escape: Time Travel Context Clues Strategies Tier2 Vocabulary
Special Resources, ELA, Speech Therapy, Reading, Reading Comprehension, Language Development, ESL, Strategies, Vocabulary, Grade 4, 5, 6, 7, Activities, Games
Get ready to excite your students with this educational resource: the Digital Escape: Time Travel Context Clues Strategies Tier2 Vocabulary. Work on problem solving through engaging learning. A common issue educators face is how to effectively teach context clues strategies and enriching tier two vocabulary while maintaining student engagement. This escape room solution solves this beautifully.🌟 🔍📚Through immersive, hands-on activities, students not only grasp context clues strategies but also actively apply them. They navigate a series of questions each one designed to challenge their critical thinking abilities while enhancing their comprehension of context in reading. As they tackle these challenges either individually or together, problem-solving skills naturally develop. Tier Two Vocabulary Enhancement: Vocabulary growth is crucial, especially the acquisition of tier two vocabulary. Many students struggle to internalize these vital words, which are often found in academic texts. This escape room integrates these tier two vocabulary words into the adventure. By encountering these words in context, students not only remember them more effectively but also gain a deeper understanding of their meanings and usage.📖 🧠Nurturing Critical Thinkers: Beyond context clues and vocabulary enrichment, the escape room cultivates critical thinking. These skills are transferable and essential for lifelong learning. Students navigate through a series of questions to travel through different time periods of the past to travel back to the future which is today. This resource is not just a game; it's a transformative experience. It empowers you as a teacher to overcome common instructional hurdles, making learning engaging and effective. Your students will eagerly embrace reading comprehension, vocabulary development, and critical thinking, setting them on a path to academic success. You will be just as excited to teach as they will be to learn. Here's what adds an extra sparkle to this quest:🚀 No logins needed! Immerse yourself in this ready-to-go adventure. Immerse in vocabulary enhancement through an engaging experience. Hone critical thinking and problem-solving skills with every stage. Streamlined setup instructions for individual, small group, or whole class adventures. Check out the other great escape rooms in Ivybee Speech.
Author Ivybee Speech
Tags Speech And Language Therapy, Critical Thinking, ESL, Language Arts, English, Receptive And Expressive Communication, Reading Comprehension, Vocabulary, Tier Two, Escape Room
SAMPLE Grade 1 Vocabulary (McGraw-Hill Wonders) Week 1 of Units 1-6
ELA, Language Development, ESL, Spelling, Vocabulary, Writing, Grade 1, Activities, Teacher Tools, Assessments, Worksheets & Printables, Worksheets, Games
SAMPLE Grade 1 Vocabulary (McGraw-Hill Wonders) Week 1 of Units 1-6 is a comprehensive teaching resource ideal for educators focused on improving their students' language arts skills. Suited for Grade 1, it provides all the necessary material needed to introduce, practice, and test the 'Words to Know' from the first week of each Reading Wonders unit. This useful resource package brims with exciting activities that can be used in different educational settings, such as whole group instruction or small group activities. It's an excellent aide for supplementing lessons schemes, assigning homework assignments or planning extra-curricular learning sessions. Feature Highlights: Features vocabulary lists including each word's definition and an example sentence tailored to aid educators in effectively explaining new terms to their students. Vocabulary tests which can be conveniently bifurcated into two distinct parts: Vocabulary Words and Complete The Sentences. Engaging word search games where learners engage interactively while reinforcing new terms they've learnt during classes. In addition, teachers also appreciate how organized this resource is due its inclusion of answer keys that serve as quick correction aids for both parts of vocab testing processes benefiting subsubject areas like ESL (English as Second Language), Spelling,Vocabulary & Writing instructions. The PACKAGE: To further enrich your teaching catalogue with similar resources on topics such as Sight words Phonics Grammar apart from Vocabulary The PACKAGE offers a connection variety of such learning aid material making this SAMPLE 1st Grade Vocabulary product both fun and highly Functional!
Author Tom's Talk
Tags Vocabulary, Language Arts, Teaching Resource, Word Search Games, Assessments
Treasure Hunt Directions Activity Board Game
ELA, Special Resources, Life Skills, Preschool, Grade 1, 2, Games, Activities
This board game is perfect for helping students learn to follow directions. The game is simple to set up and play, and it can be easily adapted to different levels. It's a great activity for small groups or for use in a classroom.
Author Have Fun Teaching
Tags Have Fun Teaching, Treasure Hunt Board Game
Alphabet Bingo | Uppercase Alphabet Practice Games
ELA, Language Development, Pre-Reading, Kindergarten, Activities, Games
Alphabet Bingo – A Resource for Uppercase Alphabet Practice Games This teaching resource, primarily designed for preschool educators, presents a unique approach to the often-challenging task of teaching youngsters the uppercase alphabet. The Alphabet Bingo tool uses a popular and much-loved game format to unite fun and education, making it an ideal resource not only for public school teachers but also for homeschoolers. The content consists of bingo cards that could be used throughout your class to review letter identification engagingly. To add a little more intrigue and educational value, instead of merely calling out the letter names, sounds can be utilized. This fosters auditory learning while enhancing children's familiarity with letters' sounds—a critical pre-reading skill. In this package you'll get: Both colored and black-and-white bingo cards which enhance visual appeal while catering to different preferences. A pack containing twenty-five uppercase alphabet bingo cards plus cut-out alphabet letters that would serve as draws from your traditional 'bingo hat'. How to use these resources: Prepare : Print (preferably on card stock for durability), laminate if necessary. Cut Out Letters : Cut out the letter cards provided so you can draw from your container while calling out each identified letter or sound. Bingo Marker Setup : , , You would need small items like math manipulatives or dried beans as markers, students place these on their respective letters as they're called by the teacher. The Game : , , Once they have five in sequence—horizontal, vertical, or diagonal—they shout Bingo and win! Ideal application environments include whole-group instruction periods where all learners engage at once or perhaps during smaller group sessions focusing on reinforcing specific skills among targeted student clusters—the choice is yours based on what best suits your objectives. Complete with 54 ready-to-print pages stored in an effortless-to-use PDF file; this resource makes uppercase alphabet instruction a breeze. So, add Alphabet Bingo to your teaching resource toolbox, where fun meets learning and education becomes an enjoyable game-time scenario for every child involved.
Author Simply Schoolgirl
Tags Alphabet Practice, Uppercase Letters, Bingo Game, Preschool Education, Auditory Learning
A-E Phonic Game Print 'n Play!
Special Resources, ELA, Language Development, Pre-Reading, Phonics, Reading, Spelling, Kindergarten, Grade 1, 2, Activities, Games
Here is a fun, print 'n play phonic game for the split digraph a-e! Help your pupils to grasp the tricky split digraph concept as they play! Who is the a-e game suitable for? All learners of phonics, including young children, SEN/special needs, ESL etc... Aims and Objectives Some children, when starting to learn about the long /a-e/ sound will start to make every /a/ into a long /a-e/ sound. While this is common among all children, some children need more help to overcome this difficulty. Therefore, this game has two aims: 1.To help children to be able to hear the long vowel sound a-e in words 2.To help children understand that some words have a short /a/ and some have a long /a-e/; the child must listen to hear which word has which - not guess. How to play: This is a game for two players. The teacher should watch if two children are playing together. Each player takes a game board which will indicate whether the player should listen for words with a short /a/ sound or a long /a-e/ sound. The selected picture cards are scattered on the table face down. Players take it in turns to choose a picture card. The player says the word and listens to the vowel sound. Is it short /a/, or long /a-e/? If it belongs on the player’s board, it is placed on one of the oblongs. If not, it is returned to the table, face down. The winner is the player who completes his/her board first. Teaching tips: Support children to sound words out/blend them as needed. Help children to hear the vowel sound by emphasizing it and stretching it out. Help the child to do this as well. Have fun - as this eases children over those tricky spots! What is included? 1 PDF with 2 game boards and 20 pictures all in colour and ink saving black and white. See more fun phonic games in the Lilibette's Resources store! Find: AR Game A-E Game Games for initial/final sounds and much MORE!
Author Lilibette's Resources
Tags A-e, Print N Play Phonic Games, Split Digraph, Split Digraph A-e, Phonics, Phonics Games, Special Needs, ESL, Phonics For ESL, Phonics For Special Needs
I have...Who Has...? Fairy Tales Edition
ELA, Reading, Not Grade Specific, Activities, Games
Fairy Tales I Have...Who Has? is an engaging whole class card game that promotes active listening, comprehension, and cooperation. Students will love this unique fairy tale review activity. To begin, the teacher shuffles the illustrated fairy tale character cards and distributes them randomly. The student with the first card reads their clue out loud while asking "Who has...?" The student who has that matching card replies "I have...." and reads their clue to continue the chain. The sequence continues until the final card is read. This self-checking fairy tale game can be played repeatedly in small or large reading groups. It's ideal for assessing a recent fairy tale unit or book in a lively way. Students of all abilities will be on the edge of their seats eagerly awaiting their turn during this beloved classic game with a fairy tale twist.
Author Better Teaching Resources
Tags Fairy Tales, Stories, Matching, Games
I have...Who Has...? Animals Edition
ELA, Reading, Not Grade Specific, Activities, Games
The "I have...Who Has...? Animals Edition" is an engaging whole class reading game featuring animal terms that first grade through third grade readers will enjoy. To play, the educator shuffles the cards and distributes them to students. A player begins by asking "I have a ____. Who has ____?" If a classmate has the card with the requested animal, they respond "I have a ____." and ask for another animal. Students listen carefully to follow the sequence as each animal card is uncovered. This interactive game is an excellent way to build reading skills, reinforce animal science concepts, and encourage active listening and participation among early elementary students. With multiple editions available, "I have...Who Has" is a classroom favorite across many grades and subjects.
Author Better Teaching Resources
Tags Animals, Game, Matching, Nature, I Have Who Has Game Free Printable
I have...Who Has...? Clothes Edition
ELA, Reading, Not Grade Specific, Activities, Games
I have...Who has...? Clothes Edition is an engaging whole class game to practice reading comprehension. This activity can be used with grades K-5 during small group reading instruction or as a fun Friday activity. To begin, print the clothes-themed cards and cut them apart. Shuffle the cards and distribute them to students. One student starts by reading their card aloud in the format "I have a hat. Who has gloves?" The student with the matching card responds "I have gloves. Who has a sweater?" and so on. The game continues until all cards have been read aloud. I have...Who has...? Clothes Edition promotes active listening, reading fluency, and making connections. Use this game to liven up vocabulary and reading lessons.
Author Better Teaching Resources
Tags Clothes, Clothing, Matching, Game, Clothes Matching Game
Letter Q Games
ELA, Language Development, Phonics, Kindergarten, Preschool, Activities, Games
This letter Q beginning sound game is an interactive way for students to work on words that begin with the letter Q. This alphabet game provides students with a fun and engaging way to practice on the initial sound of the letter Q. This game focuses on the most common sound of the initial /qu/ sound. What is Included: One gameboard in color One gameboard in black and white What do you need to play: One of the gameboards A die Something to mark the inner spaces with A player piece to move around the edge of the board This game can be a single player game or a two player game. To play, each student will need one gameboard, one die, 20 objects to mark the inner part of the game board, and a game piece for each student playing. First, a student will roll the die and move his game piece around the outside of the gameboard. The student will then cover the corresponding picture in the middle of the gameboard. The winner or end of game can be determined by one of the following rules below, depending on if the student is playing alone or with a partner. This can be a single player game using the following rules: The player tries to get 4 pictures covered in a row to win The player tries to cover all the spaces in a set time limit This can be a two player game by using the following rules: Who can cover the most spaces in a specific time limit Who can cover half (10 spaces) of the board first When to Use: Literacy Center Small Group Activity Morning Tubs or Baskets Individual Activity Early Finisher Game File Folder Game Partner Activity Skills Assessed: Beginning Sound of the Letter Q Counting Following Directions
Author The Connett Connection
Tags Alphabet Activities, Alphabet Games, Beginning Sounds, Initial Sounds, Letter Of The Week, Phonics Game, Alphabet Center, Letter Q, Letter Q Activities, Letter Q Games
Feelings Speaking Game
ELA, Language Development, ESL, Preschool, Grade 1, 2, 3, Games, Activities
This is a Feelings Speaking Game that comes with 1 game board. This board can be printed in color or black and white. It is a fun way to increase dialogue and build speaking skills amongst your learners. Students will move from one space to the next reading and then answering the questions.
Author Better Teaching Resources
Tags Feelings, Emotions, Speaking Game, ESL Activity, Language Development, Small Group, Whole Group, Board Games, Dialogue
Guess and Feel Game
ELA, Preschool, Kindergarten, Grade 1, 2, Activities, Games
This resource is a Guess and Feel Game . This makes a great back to school activity. It also works as a language practice game . This is a 5-team game in which the teacher will prepare mystery bags for students to guess what's inside. Instructions for how to prepare and implement this game .
Author Golden Promise
Tags Guess And Feel, Language Games, Mystery Bags, Back To School, Team Games
Visual Sequencing Cards BUNDLE
Special Resources, ELA, Special Education Needs (SEN), Speech Therapy, Math, Early Math, Language Development, Pre-Reading, Reading Comprehension, Kindergarten, Preschool, Grade 1, Worksheets & Printables, Flashcards, Activities, Games, Worksheets
Visual Sequencing Cards BUNDLE Welcome to the world of the Visual Sequencing Cards BUNDLE. This comprehensive teaching resource is specially designed for educators seeking effective tools for enhancing visual reasoning skills among their students. The bundle, featuring three distinct books, delivers varied patterns and sequences that promote attention skills, short-term or working memory, and reasoning capabilities. About Each Book: 'Reveal an Image': A 20-page resource filled with image revealing sequencing cards. In this book, each sequence progresses by adding an extra part to the initial image across four steps. These captivating visuals double up as matched sample materials when printed twice or as coloring material. 'One Shape Added': This volume comes with a set of 30 shape sequencing cards spread over individual pages. Every subsequent step adds one more shape to the previous figure used in the sequence. '10 Step Stories': This offering brings stories alive using robots, monsters and dinosaurs-themed visuals spread out in 10-step sequences that encourage language development alongside fostering visual reasoning practice. Compiled into three straightforward PDF files summing up to plentiful 87 pages overall; these resources cater subtly different learning needs manifesting their potential across multiple settings including one-on-one therapy sessions as well as small group workshops beyond day-to-day classroom teachings. Suitability & Usage: Applicable from early learning stages through kindergarten up until grade one; these resources do not limit themselves just within Math & Language Art confines but extends generously towards special education needs from speech therapy to early math essentials while providing pre-reading aids making it an invaluable asset inside any contemporary teacher's toolbox. In conclusion, get your hands on this Visual Sequencing Cards BUNDLE and help unfold the endless array of learning experiences for your young learners! 3 pdf files with cards for visual reasoning, with images, shapes and stories . 87 pages total .
Author WORDS ASIDE
Tags Visual Sequencing, Short-term Memory, Language Development, Reasoning Skills, Attention, Autism, Concentration, Centers, Stations, Words Aside















































































